Fader also clarified that they now considered the game a more "faithful reboot" than a remake the game's story, character, weapons, levels, and enemies remained as in the original game, but they were applying "modern design principles" to rework some of these and add in others to make the game more playable for current audiences. Additional ports for PlayStation 4, Linux, and macOS were confirmed after stretch goals were met.ĭuring the 2017 Game Developers Conference, Nightdive Studios announced they would move development from Unity to Unreal Engine 4, with director Jason Fader citing issues related to a combination of fidelity, cross-platform support, content pipelines and performance issues as the reason for the switch. With the successful Kickstarter, Nightdive Studios anticipated a December 2017 release for the game. The additional funding was to be used towards Linux and macOS versions of the game, expanded areas, and support for the Razer Chroma. The Kickstarter finally received 1 350 700 US$ by the time it ended on July 28th thanks to 21,625 backers. The Kickstarter campaign opened on June 28th 2016, alongside a free demo of the first level, with a goal of 900 000 US$, which was reached on July 9th 2016. It was then quickly announced to be a remaster, then a remake, and finally a reboot. Two months after the release of the Enhanced Edition, System Shock was announced as a remake. Nighdive Studios also commissioned artists outside the studio to help create concept art and models. Terri Brosius, the original voice actress for SHODAN is returning to voice her in the remake. Chris Avellone was involved with the game, alongside other members from Obsidian Entertainment, but Avellone eventually left in 2017. ĭevelopment was done by both brand new developers at Nightdive Studios, as well as having some original developers involved such as Robb Waters and Warren Spector. Reviews for this game have generally been positive, though there has been some more mixed opinions. However despite the changes that some dislike or are concerned about, some are still excited for it and enjoy it. Some have expressed the concern that the remake feels more like System Shock 2 or that it borrows too much from games that came after. The Kickstarter Backer Beta, was released on 3 th March 2023.Ĭertain features were not available on launch like the Gamepig minigames and Female Gender/Sex Option, but are said to be added in future updates as well as alongside the console release. The most recent update to the Demo released on 7 th February 2023 as a part of Steam Next Fest. Ī second playable demo of the game built on the Unreal Engine 4 was released on 27 th May 2020 on GOG and Steam gaming platforms, and has since gotten a few updates and also been released on the Epic Games Store. The game went gold as of 9 th May 2023 and released as of May 30th, 2023 on PC. According to Steam, the game was then set to release in March 2023 but was delayed. There was then a Summer 2021 release window but that got pushed back too. The projected release date was pushed to 2020. It was later put back in development in April 2018. However, the game was put on temporary hiatus in February of that year. The remake was slated for release during Holiday 2017, but got pushed back to 2018. It successfully reached its goal, ending a month later (with BackerKit later added as an option after the Kickstarter ended for people to still get rewards). Release dates for Linux, macOS, PlayStation 4, Playstation 5, Xbox One, Xbox Series X and Xbox Series S are yet to be announced.Ī Kickstarter campaign featuring a Unity engine demo of the game was launched on 28 th June 2016 at 12:00 PT. It was announced in November 2015, developed by Nightdive Studios, and released on Windows on 30 th May 2023. System Shock (Remake) is a remake of the original System Shock.
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